I. Introduction
In digital logic and computing, a counter is a device which stores (and sometimes displays) the number of times a particular event or process has occurred, often in relationship to a clock signal.
II.Objectives
- to be able to create a 99 counter with previous code.
III.Conceptual Framework
IV.Data and Results
V. Analysis
In this experiment, the 99counter is only similar to the previous experiment.This experiment must produce two number in the two seven segment display because it is a 99 counter so it will count until number 99. We have some troubles in the display of two digits.We have trouble because one of the output in the seven segment producing a letters.But we fixed it and run it correctly.
In this experiment, the 99counter is only similar to the previous experiment.This experiment must produce two number in the two seven segment display because it is a 99 counter so it will count until number 99. We have some troubles in the display of two digits.We have trouble because one of the output in the seven segment producing a letters.But we fixed it and run it correctly.
VI.Conclusion
The group are able to make a program or code as well as the symbol for a 99 counter. This experiment is now so easy for the group because we have a file in the previous experiment and troubleshoot only some problems .The group members have practiced their skills in programming and debugging the code for errors. Finally we are done in all the experiment. :)
The group are able to make a program or code as well as the symbol for a 99 counter. This experiment is now so easy for the group because we have a file in the previous experiment and troubleshoot only some problems .The group members have practiced their skills in programming and debugging the code for errors. Finally we are done in all the experiment. :)